Wolfgang Amadeus Mozart - 1756
ETC Building Virtual Worlds/ AR/VR Game Development Course
• 3D Artist, game designer, and producer for the fast-paced iterative class. Created five interactive experiences for platforms including Magic Leap AR, Oculus, HTC Vive, Jam O Drum.
• Created Unity prototypes, VFX using Shader Graph
• Created 3D/2D characters, scenes, UI using Blender, Photoshop, Substance Painter, ZBrush, and Unity.
**Click a round below to see more about it**
Round 5: A Sip In Time <Oculus VR>
My contribution: Story & Level Design, 2D Concept Art, VFX, 3D Environment & Character, Theming Plan
Round 4: Bed Time <Oculus VR>
My Contribution: 3D Animation & Environment, Game Design & Story, 2D Concept Art
Round 3: BCW2021 <Jam O Drum>
My contribution: 3D Character & Environment, Theming Plan, Animation, VFX
Round 2: Anna <HTC Vive>
My contribution: VFX, Story & Game Design, 3D Animation & Environment, 2D Concept