My Role: 3D Artist & Producer
Team Size: 5 (2 Programmers + 2 Artists + 1 Sound Designer)
Duration: 1 Week
Language: C# (Unity)
Platform: Jam O Drum
BCW2021 is a unique game that is on CMU ETC’s exclusive platform: Jam’O Drum. It’s a multiplayer break breaker boss fighting game. I took charge of the concept art, shader programming, level design, and 3d modeling. I was also the producer of the team.
Blender, Substance Painter, Photoshop, Unity Shader Graph
A VR Story-Driven Experience
1. 3D Environment & Character
3D Environment in blender
I used Shader Graph to create the shield material, portal material, and trail material.